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20 FEB 2003
Funny world adventure game
I've been working on this for about two years now, and I feel I've had an adventure in creating it. I feel like an explorer who's come back from a virgin planet. It's vast. We need a group with well-rounded skills to discover its riches.

That's funny world, a game world built up by repeating the algorithm, must be funny. It's a mirror world, things turned upside-down. It's a new conceptual space, a crack between the worlds. A new canvas for our art. A challenge to sanity.

Making the serious world funny has always been the stock in trade of comics, and maybe some have created their private funny worlds from which to spin off routines. Sitcom writers work with an ongoing funny world defined by the characters, sets and setup. A running joke.

Must be funny is not only the algorithm, it's the story. Instead of good versus evil, it's funny versus serious. This mutant meme keeps invading one area after another and turning it upside-down.

Must be funny is an adventure. We never know where we'll end up.
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