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31 MAY 2004
If it worked I'd have to break it
I'm creating a funny story first, rather than a workable system. Unknown infant systems can't be expected to work, so failing funnily is what to aim for.

In fact, if I had a system that worked I'd have to break it, or serious world would do it for me. It's not only OK but required to go ahead with an incoherent system that nobody believes in. I'm under no pressure to make it correct, only funny.
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