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At this point I'm looking for game builders, test players and party hosts. There's a budget for food, drink, facilities and prizes. The ongoing funny world game gets more interesting. It creates a social group or network of game players, interacting on a regular basis. Players keep increasing their wealth in funny money, and a game economy develops. Actually it's a
lot weirder than that. Must be funny makes hay out of structure. We're
challenged to make sense of this wiggly world.
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Adventure themes >> |